Connector

23 Sep 20255 minutes to read

Connectors are used to create links between nodes

Properties

addInfo Object

Allows the user to save custom information/data about a node/connector

Defaults to undefined

allowNodeOverlap boolean

Specifies a value indicating whether to overlap the connector over with the source and target node.
If the LineRouting is enabled in the diagram, then allowNodeOverlap property will not work.

Defaults to false

annotations PathAnnotationModel[]

<div id='diagram'></div>
let connectors: ConnectorModel[] = [{
  id: 'connector', type: 'Straight', sourcePoint: { x: 500, y: 100 }, targetPoint: { x: 600, y: 200 },
annotations: [{ content: 'No', offset: 0, alignment: 'After' }]
];
let diagram: Diagram = new Diagram({
...
connectors: connectors
...
});
diagram.appendTo('#diagram');

bezierSettings BezierSettingsModel

Sets the bezier settings of editing the segments.

Defaults to null

bridgeSpace number

Defines the bridgeSpace of connector

Defaults to 10

connectionPadding number

Sets the connector padding value

Defaults to 0

connectorSpacing number

Sets the distance between source node and connector

Defaults to 13

constraints ConnectorConstraints

Defines the constraints of connector

  • None - Interaction of the connectors cannot be done.
  • Select - Selects the connector.
  • Delete - Delete the connector.
  • Drag - Drag the connector.
  • DragSourceEnd - Drag the source end of the connector.
  • DragTargetEnd - Drag the target end of the connector.
  • DragSegmentThump - Drag the segment thumb of the connector.
  • AllowDrop - Allow to drop a node.
  • Bridging - Creates bridge on intersection of two connectors.
  • InheritBridging - Creates bridge on intersection of two connectors.
  • PointerEvents - Sets the pointer events.
  • Tooltip - Displays a tooltip for the connectors.
  • InheritToolTip - Displays a tooltip for the connectors.
  • Interaction - Features of the connector used for interaction.
  • ReadOnly - Enables ReadOnly

Defaults to ‘Default’

cornerRadius number

Sets the corner radius of the connector

Defaults to 0

dragSize SymbolSizeModel

Defines the size of a drop symbol

Defaults to undefined

excludeFromLayout boolean

Defines whether the node should be automatically positioned or not. Applicable, if layout option is enabled.

Defaults to false

fixedUserHandles ConnectorFixedUserHandleModel[]

Specifies the collection of the fixed user handle

Defaults to undefined

flip FlipDirection

Flip the element in Horizontal/Vertical directions

Defaults to None

flipMode FlipMode

Allows you to flip only the node or along with port and label.
This functionality is applicable only for nodes.

Defaults to All

hitPadding number

Sets the connector padding value

Defaults to 10

id string

Represents the unique id of nodes/connectors

Defaults to ’’

margin MarginModel

Defines the space to be left between the node and its immediate parent

Defaults to {}

maxSegmentThumb number

Sets the maximum segment thumb for the connector

Defaults to null

ports PathPortModel[]

Defines the behavior of connection ports

Defaults to undefined

previewSize SymbolSizeModel

Defines the size of the symbol preview

Defaults to undefined

segmentThumbShape SegmentThumbShapes

Defines the shape for the connector segmentThumb
Rhombus - Sets the segmentThumb shape as Rhombus
Square - Sets the segmentThumb shape as Square
Rectangle - Sets the segmentThumb shape as Rectangle
Ellipse - Sets the segmentThumb shape as Ellipse
Arrow - Sets the segmentThumb shape as Arrow
Diamond - Sets the segmentThumb shape as Diamond
OpenArrow - Sets the segmentThumb shape as OpenArrow
Circle - Sets the segmentThumb shape as Circle
Fletch - Sets the segmentThumb shape as Fletch
OpenFetch - Sets the segmentThumb shape as OpenFetch
IndentedArrow - Sets the segmentThumb shape as Indented Arrow
OutdentedArrow - Sets the segmentThumb shape as Outdented Arrow
DoubleArrow - Sets the segmentThumb shape as DoubleArrow

Defaults to ‘Circle’

segmentThumbSize number

Specifies the size of the segment thumb for individual connector. When not set, it defaults to matching the underlying path data

Defaults to 10

segments []

Defines the segments

Defaults to []

shape ConnectorShapeModel|BpmnFlowModel|RelationShipModel|DiagramConnectorShapeModel

Defines the shape of the connector

Defaults to ‘Bpmn’

sourceDecorator DecoratorModel

Defines the source decorator of the connector

Defaults to new Decorator()

sourceID string

Sets the source node/connector object of the connector

Defaults to null

sourcePadding number

Sets the source padding of the connector

Defaults to 0

sourcePoint PointModel

Sets the beginning point of the connector

Defaults to new Point(0,0)

sourcePortID string

Sets the unique id of the source port of the connector

Defaults to ’’

style StrokeStyleModel

Defines the appearance of the connection path

Defaults to ’’

symbolInfo SymbolPaletteInfoModel

Defines the symbol info of a connector

Defaults to undefined

targetDecorator DecoratorModel

Defines the target decorator of the connector

Defaults to new Decorator()

targetID string

Sets the target node/connector object of the connector

Defaults to null

targetPadding number

Sets the target padding of the connector

Defaults to 0

targetPoint PointModel

Sets the end point of the connector

Defaults to new Point(0,0)

targetPortID string

Sets the unique id of the target port of the connector

Defaults to ’’

tooltip DiagramTooltipModel

defines the tooltip for the connector

Defaults to new DiagramToolTip();

type Segments

Defines the type of the connector

  • Straight - Sets the segment type as Straight
  • Orthogonal - Sets the segment type as Orthogonal
  • Bezier - Sets the segment type as Bezier

Defaults to ‘Straight’

visible boolean

Sets the visibility of the node/connector

Defaults to true

wrapper GroupableView

Defines the UI of the connector

Defaults to null

zIndex number

Defines the visual order of the node/connector in DOM

Defaults to Number.MIN_VALUE