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TouchEventArgs API in JavaScript (ES5) Base API control

Properties

bubbles

boolean

Returns true or false depending on how event was initialized. True if event goes through its target’s ancestors in reverse tree order, and false otherwise.

cancelable

boolean

Returns true or false depending on how event was initialized. Its return value does not always carry meaning, but true can indicate that part of the operation during which event was dispatched, can be canceled by invoking the preventDefault() method.

changedTouches

MouseEventArgs[] | TouchEventArgs[]

A TouchList with touched points.

clientX

number

The horizontal coordinate point of client area.

clientY

number

The vertical coordinate point of client area.

composed

boolean

Returns true or false depending on how event was initialized. True if event invokes listeners past a ShadowRoot node that is the root of its target, and false otherwise.

currentTarget

EventTarget | null

Returns the object whose event listener’s callback is currently being invoked.

defaultPrevented

boolean

Returns true if preventDefault() was invoked successfully to indicate cancelation, and false otherwise.

eventPhase

number

Returns the event’s phase, which is one of NONE, CAPTURINGPHASE, ATTARGET, and BUBBLING_PHASE.

isTrusted

boolean

Returns true if event was dispatched by the user agent, and false otherwise.

target

EventTarget | null

Returns the object to which event is dispatched (its target).

timeStamp

number

Returns the event’s timestamp as the number of milliseconds measured relative to the time origin.

type

string

Returns the type of event, e.g. “click”, “hashchange”, or “submit”.

Methods

composedPath

Returns the invocation target objects of event’s path (objects on which listeners will be invoked), except for any nodes in shadow trees of which the shadow root’s mode is “closed” that are not reachable from event’s currentTarget.

Returns EventTarget[]

preventDefault

Cancel the default action.

Returns void

stopImmediatePropagation

Invoking this method prevents event from reaching any registered event listeners after the current one finishes running and, when dispatched in a tree, also prevents event from reaching any other objects.

Returns void

stopPropagation

When dispatched in a tree, invoking this method prevents event from reaching any objects other than the current object.

Returns void