Constraints

4 Apr 202224 minutes to read

Constraints are used to enable or disable certain behaviors of the diagram, nodes and connectors. Constraints are provided as flagged enumerations, so that multiple behaviors can be enabled or disabled using Bitwise operators (&, |, ~, <<, etc.).

To know more about Bitwise operators, refer to Bitwise Operations.

Diagram constraints

Diagram constraints allows to enable or disable the following behaviors:

  • Page editing
  • Bridging
  • Zoom and pan
  • Undo/redo
  • Tooltip
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using Syncfusion.EJ2.Diagrams;
using System.Drawing;

namespace EJ2MVCSampleBrowser.Controllers.Diagram {
    public partial class DiagramController: Controller {
        // GET: Nodes
        public ActionResult Nodes() {
            List < DiagramNode > nodes = new List < DiagramNode > ();
            nodes.Add(new Node() {
                Id = "node1",
                    Width = 100,
                    Height = 100,
                    Style = new NodeStyleNodes() {
                        Fill = "#6BA5D7",
                            StrokeColor = "White"
                    },
                    text = "node1",
                    OffsetX = 100,
                    OffsetY = 100,
            });
            ViewBag.nodes = nodes;


            return View();
        }
    }
    public class Node: DiagramNode {
        public string text;
    }
}

For more information about diagram constraints, refer to DiagramConstraints.

Node constraints

Node constraints allows to enable or disable the following behaviors of node. They are as follows:

  • Selection
  • Deletion
  • Drag
  • Resize
  • Rotate
  • Connect
  • Shadow
  • Tooltip
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using Syncfusion.EJ2.Diagrams;
using System.Drawing;

namespace EJ2MVCSampleBrowser.Controllers.Diagram {
    public partial class DiagramController: Controller {
        // GET: Nodes
        public ActionResult Nodes() {
            List < DiagramNode > nodes = new List < DiagramNode > ();
            nodes.Add(new Node() {
                Id = "node1",
                    Width = 100,
                    Height = 100,
                    Style = new NodeStyleNodes() {
                        Fill = "#6BA5D7",
                            StrokeColor = "White"
                    },
                    text = "node1",
                    OffsetX = 100,
                    OffsetY = 100,
                   // Set constraints for the node
                    constraints = NodeConstraints.Default & ~NodeConstraints.Rotate
            });
            ViewBag.nodes = nodes;


            return View();
        }
    }
    public class Node: DiagramNode {
        public string text;
    }
}

For more information about node constraints, refer to NodeConstraints.

Connector constraints

Connector constraints allows to enable or disable certain behaviors of connectors.

  • Selection
  • Deletion
  • Drag
  • Segment editing
  • Tooltip
  • Bridging
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using Syncfusion.EJ2.Diagrams;
using System.Drawing;

namespace EJ2MVCSampleBrowser.Controllers.Diagram {
    public partial class DiagramController: Controller {
        // GET: Nodes
        public ActionResult Nodes() {
            List < DiagramConnector > connectors = new List < DiagramConnector > ();
            connectors.Add(new DiagramConnector() {
                Id = "connector1",
                    SourcePoint = new DiagramPoint() { X = 100, Y = 100},
                    TargetPoint = new DiagramPoint() { X = 300, Y = 200},
                    Type = Segments.Orthogonal,
                   // Set constraints for the connector
                    constraints = ConnectorConstraints.Default & ~ConnectorConstraints.Select
            });
            ViewBag.Connectors = connectors;


            return View();
        }
    }
}

For more information about connector constraints, refer to ConnectorConstraints.

Port constraints

You can enable or disable certain behaviors of port. They are as follows:

  • Connect
  • ConnectOnDrag
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using Syncfusion.EJ2.Diagrams;
using System.Drawing;

namespace EJ2MVCSampleBrowser.Controllers.Diagram {
    public partial class DiagramController: Controller {
        // GET: Nodes
        public ActionResult Nodes() {

            List < DiagramPort > ports1 = new List < DiagramPort > ();
            ports1.Add(new CustomPort() {
                Id = "port1", Shape = PortShapes.Circle,
                    Offset = new DiagramPoint() {
                        X = 0.5, Y = 0.5
                    },
                Constraints = PortConstraints.Nones
            });
            List < DiagramNode > nodes = new List < DiagramNode > ();
            nodes.Add(new Node() {
                Id = "node1",
                    Width = 100,
                    Height = 100,
                    Style = new NodeStyleNodes() {
                        Fill = "#6BA5D7",
                        StrokeColor = "White"
                    },
                    text = "node1",
                    OffsetX = 100,
                    OffsetY = 100,
                    Ports = ports1
            });
            ViewBag.nodes = nodes;


            return View();
        }
    }
    public class Node: DiagramNode {
        public string text;
    }
}

For more information about port constraints, refer to PortConstraints.

Annotation constraints

You can enable or disable read-only mode for the annotations by using the annotation constraints.

using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using Syncfusion.EJ2.Diagrams;
using System.Drawing;

namespace EJ2MVCSampleBrowser.Controllers.Diagram {
    public partial class DiagramController: Controller {
        // GET: Nodes
        public ActionResult Nodes() {
            List < DiagramNode > nodes = new List < DiagramNode > ();
            List < DiagramNodeAnnotation > Node1 = new List < DiagramNodeAnnotation > ();
            Node1.Add(new DiagramNodeAnnotation() {
                Content = "node1", Style = new DiagramTextStyle() {
                    Color = "White", StrokeColor = "None"
                }, Constraints = AnnotationConstraints.ReadOnly
            });
            nodes.Add(new Node() {
                Id = "node1",
                    Width = 100,
                    Height = 100,
                    Style = new NodeStyleNodes() {
                        Fill = "darkcyan"
                    },
                    text = "node1",
                    OffsetX = 100,
                    OffsetY = 100,
                    Annotations = Node1
            });
            ViewBag.nodes = nodes;


            return View();
        }
    }
    public class Node: DiagramNode {
        public string text;
    }
}

For more details about annotation constraints, refer to AnnotationConstraints.

Selector constraints

Selector visually represents the selected elements with certain editable thumbs. The visibility of the thumbs can be controlled with selector constraints. The part of selector is categorized as follows:

  • Resizer
  • Rotator
  • User handles
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using Syncfusion.EJ2.Diagrams;
using System.Drawing;

namespace EJ2MVCSampleBrowser.Controllers.Diagram {
    public partial class DiagramController: Controller {
        // GET: Nodes
        public ActionResult Nodes() {
            List < DiagramNode > nodes = new List < DiagramNode > ();
            nodes.Add(new Node() {
                Id = "node1",
                    Width = 100,
                    Height = 100,
                    Style = new NodeStyleNodes() {
                        Fill = "#6BA5D7",
                            StrokeColor = "White"
                    },
                    text = "node1",
                    OffsetX = 100,
                    OffsetY = 100,
            });
            ViewBag.nodes = nodes;


            return View();
        }
    }
    public class Node: DiagramNode {
        public string text;
    }
}

For more information about selector constraints, refer to SelectorConstraints.

Snap constraints

Snap constraints control the visibility of gridlines and enable or disable snapping. Snap constraints allow to set the following behaviors.

  • Show only horizontal or vertical gridlines.
  • Show both horizontal and vertical gridlines.
  • Snap to either horizontal or vertical gridlines.
  • Snap to both horizontal and vertical gridlines.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using Syncfusion.EJ2.Diagrams;
using System.Drawing;

namespace EJ2MVCSampleBrowser.Controllers.Diagram {
    public partial class DiagramController: Controller {
        // GET: Nodes
        public ActionResult Nodes() {
            List < DiagramNode > nodes = new List < DiagramNode > ();
            nodes.Add(new Node() {
                Id = "node1",
                    Width = 100,
                    Height = 100,
                    Style = new NodeStyleNodes() {
                        Fill = "#6BA5D7",
                            StrokeColor = "White"
                    },
                    text = "node1",
                    OffsetX = 100,
                    OffsetY = 100,
            });
            ViewBag.nodes = nodes;


            return View();
        }
    }
    public class Node: DiagramNode {
        public string text;
    }
}

For more information about snap constraints, refer to SnapConstraints.

Boundary constraints

Boundary constraints defines a boundary for the diagram inside which the interaction should be done. Boundary constraints allow to set the following behaviors.

  • Infinite boundary
  • Diagram sized boundary
  • Page sized boundary
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using Syncfusion.EJ2.Diagrams;
using System.Drawing;

namespace EJ2MVCSampleBrowser.Controllers.Diagram {
    public partial class DiagramController: Controller {
        // GET: Nodes
        public ActionResult Nodes() {
            List < DiagramNode > nodes = new List < DiagramNode > ();
            nodes.Add(new Node() {
                Id = "node1",
                    Width = 100,
                    Height = 100,
                    Style = new NodeStyleNodes() {
                        Fill = "#6BA5D7",
                            StrokeColor = "White"
                    },
                    text = "node1",
                    OffsetX = 100,
                    OffsetY = 100,
            });
            ViewBag.nodes = nodes;


            return View();
        }
    }
    public class Node: DiagramNode {
        public string text;
    }
}

For more information about selector constraints, refer to BoundaryConstraints.

Inherit behaviors

Some of the behaviors can be defined through both the specific object (node/connector) and diagram. When the behaviors are contradictorily defined through both, the actual behavior is set through inherit options.

using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using Syncfusion.EJ2.Diagrams;
using System.Drawing;

namespace EJ2MVCSampleBrowser.Controllers.Diagram {
    public partial class DiagramController: Controller {
        // GET: Nodes
        public ActionResult Nodes() {
            List < DiagramConnector > connectors = new List < DiagramConnector > ();
            connectors.Add(new DiagramConnector() {
                Id = "connector1",
                    SourcePoint = new DiagramPoint() { X = 100, Y = 100},
                    TargetPoint = new DiagramPoint() { X = 300, Y = 200},
                    Type = Segments.Orthogonal,
                   // Set constraints for the connector
                    Constraints = ConnectorConstraints.Default & ~ConnectorConstraints.InheritBridging
            });
            ViewBag.Connectors = connectors;


            return View();
        }
    }
}

Bitwise operations

Bitwise operations are used to manipulate the flagged enumerations [enum]. In this section, Bitwise operations are illustrated by using node constraints. The same is applicable while working with node constraints, connector constraints, or port constraints.

Add operation

You can add or enable multiple values at a time by using Bitwise ‘ ’ (OR) operator.
node.constraints = NodeConstraints.Select | NodeConstraints.Rotate;

In the previous example, you can do both the selection and rotation operation.

Remove Operation

You can remove or disable values by using Bitwise ‘&~’ (XOR) operator.

node.constraints = node.constraints & ~(NodeConstraints.Rotate);

In the previous example, rotation is disabled but other constraints are enabled.

Check operation

You can check any value by using Bitwise ‘&’ (AND) operator.

if ((node.constraints & (NodeConstraints.Rotate)) == (NodeConstraints.Rotate));

In the previous example, check whether the rotate constraints are enabled in a node. When node constraints have rotate constraints, the expression returns a rotate constraint.